Difference between revisions of "User:Zxc"
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| [[Duelist]] || 0 || 0 || 0 || 0 || 0 || -25% || -25% | | [[Duelist]] || 0 || 0 || 0 || 0 || 0 || -25% || -25% | ||
|- | |- | ||
− | | [[Programmer]] || +25% || | + | | [[Programmer]] || +25% || +25% || -25% || -75% || 0 || 0 || 0 |
|- | |- | ||
| [[Swarmer]] || 0 || 0 || +25% || 0 || 0 || 0 || 0 | | [[Swarmer]] || 0 || 0 || +25% || 0 || 0 || 0 || 0 |
Latest revision as of 09:38, 12 October 2016
Just making a table for my own reference. Values are damage modifiers, not actual resistances. This means that positive values mean a robot is vulnerable to that damage type, and negative values means it is resistant to it.
Civilian Robots
Robot | Kinetic | Thermal | Explosive | Electromagnetic | Impact | Slashing | Piercing |
---|---|---|---|---|---|---|---|
Hauler | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Worker | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Mechanic | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Operator | 0 | 0 | 0 | +50% | 0 | +25% | 0 |
Recycler | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Tunneler | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Builder | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Watcher | 0 | 0 | 0 | +100% | 0 | 0 | 0 |
Combat Robots
Robot | Kinetic | Thermal | Explosive | Electromagnetic | Impact | Slashing | Piercing |
---|---|---|---|---|---|---|---|
Brawler | 0 | 0 | 0 | 0 | -25% | -25% | 0 |
Carrier | -50% | 0 | 0 | +25% | -25% | -25% | -25% |
Grunt | +25% | 0 | 0 | +25% | 0 | 0 | 0 |
Hunter | -25% | 0 | 0 | +25% | 0 | 0 | 0 |
Protector | 0 | -25% | 0 | 0 | 0 | 0 | 0 |
Duelist | 0 | 0 | 0 | 0 | 0 | -25% | -25% |
Programmer | +25% | +25% | -25% | -75% | 0 | 0 | 0 |
Swarmer | 0 | 0 | +25% | 0 | 0 | 0 | 0 |
Sentry | 0 | 0 | -50% | 0 | -25% | 0 | 0 |