User:Zxc
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Just making a table for my own reference. Values are damage modifiers, not actual resistances. This means that positive values mean a robot is vulnerable to that damage type, and negative values means it is resistant to it.
Civilian Robots
Robot | Kinetic | Thermal | Explosive | Electromagnetic | Impact | Slashing | Piercing |
---|---|---|---|---|---|---|---|
Hauler | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Worker | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Mechanic | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Operator | 0 | 0 | 0 | +50% | 0 | +25% | 0 |
Recycler | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Tunneler | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Builder | 0 | 0 | 0 | +25% | 0 | 0 | 0 |
Watcher | 0 | 0 | 0 | +100% | 0 | 0 | 0 |
Combat Robots
Robot | Kinetic | Thermal | Explosive | Electromagnetic | Impact | Slashing | Piercing |
---|---|---|---|---|---|---|---|
Brawler | 0 | 0 | 0 | 0 | -25% | -25% | 0 |
Carrier | -50% | 0 | 0 | +25% | -25% | -25% | -25% |
Grunt | +25% | 0 | 0 | +25% | 0 | 0 | 0 |
Hunter | -25% | 0 | 0 | +25% | 0 | 0 | 0 |
Protector | 0 | -25% | 0 | 0 | 0 | 0 | 0 |
Duelist | 0 | 0 | 0 | 0 | 0 | -25% | -25% |
Programmer | +25% | +25% | -25% | -75% | 0 | 0 | 0 |
Swarmer | 0 | 0 | +25% | 0 | 0 | 0 | 0 |
Sentry | 0 | 0 | -50% | 0 | -25% | 0 | 0 |