Difference between revisions of "Machine"

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(Other machines are very interesting too!)
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The [[Complex 0b10|complex]] contains stationary '''Machines''' that perform various functions. Each machine has a [[security level]] that determines its capabilities. You can [[Hacking|hack]] into machines to operate them, although this may trigger an [[alert]].
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'''Machines''' are stationary constructions present in the [[Complex 0b10|complex]]. Damaging or destroying them yields score in category value destroyed. Some are volatile and may explode and a few may be interacted with. To get most information about machine analyze it with [[Structural Scanner]].
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== Interactive machines ==
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Each interactive machine has a [[security level]] that determines its capabilities. You can [[Hacking|hack]] into machines to operate them, although this may get you traced and eventually trigger an [[alert]].
  
 
* [[Terminal]] - General-purpose communication endpoint.
 
* [[Terminal]] - General-purpose communication endpoint.
 
 
* [[Fabricator]] - Produces parts or robots from schematics and matter.
 
* [[Fabricator]] - Produces parts or robots from schematics and matter.
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* [[Repair Station]] - Repair damaged items or refit robots.
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* [[Recycling Unit]] - Break down components into matter.
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* [[Scanalyzer]] - Provide schematics for existing parts.
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* [[Garrison]] - Access point for combat robot squads.
  
* [[Repair Station]] - Repair damaged items.
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== Doors and barriers ==
  
* [[Recycling Unit]] - Break down components into matter.
 
  
* [[Scanalyzer]] - Provide schematics for existing parts.
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== Non-interactive machines ==
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Those will be listed by location where they first appear.
  
* [[Garrison]] - Access point for combat robot squads.
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=== [[Materials]] ===
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* Atomic centrifuge (armor 15)
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* Electrolysis chamber (armor 15)
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* Material compactor (armor 15)
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* some matter storage (armor 20, contains matter)
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* Fusion modulator (armor 30, thermal explosive)
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* Neutrino reactor (armor 30, electromagnetic explosive)
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* Nuclear reactor (armor 30, explosive)
  
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{{stub}}
 
[[Category:Game Concepts]]
 
[[Category:Game Concepts]]

Revision as of 03:59, 9 January 2017

Machines are stationary constructions present in the complex. Damaging or destroying them yields score in category value destroyed. Some are volatile and may explode and a few may be interacted with. To get most information about machine analyze it with Structural Scanner.

Interactive machines

Each interactive machine has a security level that determines its capabilities. You can hack into machines to operate them, although this may get you traced and eventually trigger an alert.

  • Terminal - General-purpose communication endpoint.
  • Fabricator - Produces parts or robots from schematics and matter.
  • Repair Station - Repair damaged items or refit robots.
  • Recycling Unit - Break down components into matter.
  • Scanalyzer - Provide schematics for existing parts.
  • Garrison - Access point for combat robot squads.

Doors and barriers

Non-interactive machines

Those will be listed by location where they first appear.

Materials

  • Atomic centrifuge (armor 15)
  • Electrolysis chamber (armor 15)
  • Material compactor (armor 15)
  • some matter storage (armor 20, contains matter)
  • Fusion modulator (armor 30, thermal explosive)
  • Neutrino reactor (armor 30, electromagnetic explosive)
  • Nuclear reactor (armor 30, explosive)
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