Difference between revisions of "Map"

From Grid Sage Wiki
Jump to navigation Jump to search
(command)
(Added Exiles map)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Each '''map''' location has a unique architectural style. Some are not yet implemented.
+
Each '''map''' location has a unique architectural style.
  
 
* [[Scrapyard]]
 
* [[Scrapyard]]
 +
 
* [[Materials]]
 
* [[Materials]]
 +
* [[Mines]]
 +
* [[Exiles]]
 +
* [[Storage]]
 +
* [[Recycling]]
 +
* [[Caves]] (lower, upper and proximity)
 +
 
* [[Factory]]
 
* [[Factory]]
 +
* [[Waste]]
 +
* [[Data Miner]]
 +
* [[Zhirov]]
 +
* [[Warlord]]
 +
* [[Zion]]
 +
* [[Armory]]
 +
* [[Lab]]
 +
 +
* [[Extension]]
 +
* [[Cetus Mainframe]]
 +
* [[Archives]]
 +
* [[Hub_04(d)]]
 +
 
* [[Research]]
 
* [[Research]]
 +
* [[Testing]]
 +
* [[Section 7]]
 +
* [[Quarantine]]
 +
 
* [[Access]]
 
* [[Access]]
 +
* [[Command]]
 
* [[Surface]]
 
* [[Surface]]
* [[Mines]]
+
 
* [[Storage]]
+
* [[Garrison]]
* [[Recycling]]
 
* [[Caves]]
 
* [[Command]]
 
  
 
{{stub}}
 
{{stub}}
 +
 +
[[Category:Game Concepts]]

Latest revision as of 02:40, 14 February 2019

Each map location has a unique architectural style.

This page is a stub. You could probably expand this page should you wish to do so.