Protection

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Revision as of 21:50, 28 April 2020 by Hemo (talk | contribs) (Add a slots column)
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Protective gear, some of which does not indicate a particular effect, instead using high coverage and integrity to reduce the chance that other parts will be damaged. Unlike other parts, armor can never be instantly destroyed by critical strikes, taking 25% more damage instead.

Protection

{{#ask:

|?rating=Rating
|?name=Name
|?slotCount=Slots
|?mass=Mass
|?coverage=Coverage
|?integrity=Integrity
|?heatUpkeep=Heat
|?energyUpkeep=Energy
|?effect=Effect
|mainlabel=-
|sort=rating,name
|order=asc,asc
|limit=100

}}