Datajack

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Revision as of 18:36, 4 March 2017 by DDarkray (talk | contribs) (Updated stats)
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/Data/

Datajack [/]

Overview
Slot
Mass
1
Rating
1
Integrity
10
Coverage
20
Attack
Energy
-10
Matter
-0
Heat
+10
Targeting
0%
Delay
+100
Effect

Penetrates target armor and enables system access with a 35% success rate. (55% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.

Datajack: Active melee Datajacks can be used in an attempt to disarm or reprogram known traps by moving into them.


Datajack

Fabrication
Time
51/25/17
Matter
102
Components
None
X























[[effect::Penetrates target armor and enables system access with a 35% success rate. (55% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.

Datajack: Active melee Datajacks can be used in an attempt to disarm or reprogram known traps by moving into them.| ]]