Assault Rifle

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Revision as of 09:05, 2 June 2015 by Phssthpok (talk | contribs) (add improved assault rifle stub)
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Assault Rifle

/Data/
Overview
Slot
Mass
2
Rating
1
Integrity
100
Coverage
100
Shot
Range
22
Energy
-1
Matter
-3
Heat
+20
Recoil
2
Targeting
Delay
Stability
Waypoints
Projectile
Damage
10-15
Type
Kinetic
Critical
1%
Penetration
Spectrum
N/A
Disruption
Salvage



Assault Rifle

Fabrication
Time
60
Matter
20
Components
None
X























Light Assault Rifle

/Data/
Overview
Slot
Mass
1
Rating
1
Integrity
80
Coverage
100
Shot
Range
22
Energy
-1
Matter
-1
Heat
+20
Recoil
1
Targeting
Delay
-20
Stability
Waypoints
Projectile
Damage
6-10
Type
Kinetic
Critical
1%
Penetration
Spectrum
N/A
Disruption
Salvage



Light Assault Rifle

Fabrication
Time
60
Matter
20
Components
None
X






















Heavy Assault Rifle

/Data/
Overview
Slot
Mass
3
Rating
2
Integrity
115
Coverage
100
Shot
Range
22
Energy
-1
Matter
-3
Heat
+23
Recoil
2
Targeting
Delay
-20
Stability
Waypoints
Projectile
Damage
12-18
Type
Kinetic
Critical
1%
Penetration
Spectrum
N/A
Disruption
Salvage



Heavy Assault Rifle

Fabrication
Time
70
Matter
24
Components
None
X






















Improved Assault Rifle

/Data/
Overview
Slot
Mass





Improved Assault Rifle

X