Difference between revisions of "Template:Part/sandbox"

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</pre>
 
</pre>
 
{{clear}}
 
{{clear}}
=== Example Propulsion ===
 
{{Part/sandbox
 
|name=Improved Flight Unit
 
|shortName=Imp. Flight Unit
 
|symbol==
 
|color=cyan
 
|type=Flight Unit
 
|slot=Propulsion
 
|mass=N/A
 
|rating=*2
 
|integrity=40
 
|coverage=15
 
|energyUpkeep=-1
 
|matterUpkeep=0
 
|heatUpkeep=+1
 
|propTime=30
 
|propMod=-10 (-20 max)
 
|propEnergy=-1
 
|propHeat=+1
 
|propSupport=8
 
|propPenalty=35
 
|propBurnout=N/A
 
|fabTime=90
 
|fabMatter=46
 
|fabComponents=None
 
}}
 
<nowiki>
 
{{Part/sandbox
 
|name=Improved Flight Unit
 
|shortName=Imp. Flight Unit
 
|symbol==
 
|color=cyan
 
|type=Flight Unit
 
|slot=Propulsion
 
|mass=N/A
 
|rating=*2
 
|integrity=40
 
|coverage=15
 
|energyUpkeep=-1
 
|matterUpkeep=0
 
|heatUpkeep=+1
 
|propTime=30
 
|propMod=-10 (-20 max)
 
|propEnergy=-1
 
|propHeat=+1
 
|propSupport=8
 
|propPenalty=35
 
|propBurnout=N/A
 
|fabTime=90
 
|fabMatter=46
 
|fabComponents=None
 
}}
 
</nowiki>
 
 
<br style="clear:both;">
 
=== Example Utility ===
 
{{Part/sandbox
 
|name=High-capacity Matter Storage Unit
 
|shortName=Hcp. Matter Storage Unit
 
|symbol=!
 
|color=cyan
 
|type=Storage
 
|slot=Utility
 
|mass=4
 
|rating=1
 
|integrity=45
 
|coverage=8
 
|energyUpkeep=-1
 
|matterUpkeep=0
 
|heatUpkeep=0
 
|effect=Increases matter storage capacity by 200 (stacks)
 
|fabTime=60
 
|fabMatter=20
 
}}
 
<nowiki>
 
{{Part
 
|name=High-capacity Matter Storage Unit
 
|shortName=Hcp. Matter Storage Unit
 
|symbol=!
 
|color=cyan
 
|type=Storage
 
|slot=Utility
 
|mass=4
 
|rating=1
 
|integrity=45
 
|coverage=8
 
|energyUpkeep=-1
 
|matterUpkeep=0
 
|heatUpkeep=0
 
|effect=Increases matter storage capacity by 200 (stacks)
 
|fabTime=60
 
|fabMatter=20
 
}}
 
</nowiki>
 
 
<br style="clear:both">
 
=== Example Gun ===
 
{{Part/sandbox
 
|name=Light Assault Rifle
 
|shortName=Lgt. Assault Rifle
 
|symbol=[
 
|color=orange
 
|type=Ballistic Gun
 
|slot=Weapon
 
|mass=1
 
|rating=1
 
|integrity=80
 
|coverage=100
 
|shotRange=22
 
|shotEnergy=-1
 
|shotMatter=-1
 
|shotHeat=+20
 
|shotRecoil=1
 
|shotTargeting=0%
 
|shotDelay=-20
 
|shotStability=N/A
 
|shotWaypoints=N/A
 
|projectileCount=1
 
|projectileDamage=6-10
 
|projectileType=Kinetic
 
|projectileCritical=1%
 
|projectilePenetration=x0
 
|projectileDisruption=0%
 
|projectileSalvage=0
 
|fabTime=60
 
|fabMatter=20
 
|fabComponents=None
 
}}
 
<nowiki>
 
{{Part/sandbox
 
|name=Light Assault Rifle
 
|shortName=Lgt. Assault Rifle
 
|symbol=[
 
|color=orange
 
|type=Ballistic Gun
 
|slot=Weapon
 
|mass=1
 
|rating=1
 
|integrity=80
 
|coverage=100
 
|shotRange=22
 
|shotEnergy=-1
 
|shotMatter=-1
 
|shotHeat=+20
 
|shotRecoil=1
 
|shotTargeting=0%
 
|shotDelay=-20
 
|shotStability=N/A
 
|shotWaypoints=N/A
 
|projectileCount=1
 
|projectileDamage=6-10
 
|projectileType=Kinetic
 
|projectileCritical=1%
 
|projectilePenetration=x0
 
|projectileDisruption=0%
 
|projectileSalvage=0
 
|fabTime=60
 
|fabMatter=20
 
|fabComponents=None
 
}}
 
</nowiki>
 
 
<br style="clear:both">
 
=== Example Launcher ===
 
{{Part/sandbox
 
|name=Missile Launcher
 
|shortName=Missile Launcher
 
|symbol=]
 
|color=red
 
|type=Launcher
 
|slot=Weapon
 
|mass=6
 
|rating=3
 
|integrity=75
 
|coverage=110
 
|shotRange=14
 
|shotEnergy=0
 
|shotMatter=-3
 
|shotHeat=+36
 
|shotRecoil=0
 
|shotTargeting=+10%
 
|shotDelay=+20
 
|shotStability=N/A
 
|shotWaypoints=N/A
 
|explosionCount=1
 
|explosionRadius=4
 
|explosionDamage=30-66
 
|explosionFalloff=-10
 
|explosionType=Explosive
 
|explosionDisruption=0%
 
|explosionSalvage=-10
 
|fabTime=80
 
|fabMatter=23
 
|fabComponents=None
 
}}
 
<nowiki>
 
{{Part/sandbox
 
|name=Missile Launcher
 
|shortName=Missile Launcher
 
|symbol=]
 
|color=red
 
|type=Launcher
 
|slot=Weapon
 
|mass=6
 
|rating=3
 
|integrity=75
 
|coverage=110
 
|shotRange=14
 
|shotEnergy=0
 
|shotMatter=-3
 
|shotHeat=+36
 
|shotRecoil=0
 
|shotTargeting=+10%
 
|shotDelay=+20
 
|shotStability=N/A
 
|shotWaypoints=N/A
 
|explosionCount=1
 
|explosionRadius=4
 
|explosionDamage=30-66
 
|explosionFalloff=-10
 
|explosionType=Explosive
 
|explosionDisruption=0%
 
|explosionSalvage=-10
 
|fabTime=80
 
|fabMatter=23
 
|fabComponents=None
 
}}
 
</nowiki>
 
 
<br style="clear:both">
 
=== Example Melee Weapon ===
 
{{Part/sandbox
 
|name=Heavy Flail
 
|shortName=Hvy. Flail
 
|symbol=/
 
|color=green
 
|type=Impact Weapon
 
|slot=Weapon
 
|mass=3
 
|rating=3
 
|integrity=63
 
|coverage=20
 
|attackEnergy=-5
 
|attackMatter=0
 
|attackHeat=+5
 
|attackTargeting=0%
 
|attackDelay=+100
 
|hitDamage=14-42
 
|hitType=Impact
 
|hitCritical=0%
 
|hitSalvage=0
 
|fabTime=
 
|fabMatter=
 
|fabComponents=
 
}}
 
<nowiki>
 
{{Part/sandbox
 
|name=Heavy Flail
 
|shortName=Hvy. Flail
 
|symbol=/
 
|color=green
 
|type=Impact Weapon
 
|slot=Weapon
 
|mass=3
 
|rating=3
 
|integrity=63
 
|coverage=20
 
|attackEnergy=-5
 
|attackMatter=0
 
|attackHeat=+5
 
|attackTargeting=0%
 
|attackDelay=+100
 
|hitDamage=14-42
 
|hitType=Impact
 
|hitCritical=0%
 
|hitSalvage=0
 
|fabTime=
 
|fabMatter=
 
|fabComponents=
 
}}
 
</nowiki>
 
 
[[Category:Template sandboxes]]
 
[[Category:Template sandboxes]]
 
<noinclude>
 
<noinclude>

Revision as of 00:13, 23 January 2020

This template lays out part info in a standard format and automatically links to the Part, Type, and Slot categories. It also creates properties from the supplied data for use in queries.

Usage

To add an item to the wiki: create a page with the full name of the item, copy one of the examples below, and fill in the fields.

Please also create a redirect from the short name of the item (Imp. Flight Unit) to the full name (Improved Flight Unit), and link to the item from the relevant item type page (Propulsion).

Example Power Source

/Data/

Imp. Deuterium Engine [ File:Engine Rating4.png ] [ File:Engine ASCII.png ]

Overview
Type
Slot
Mass
10
Rating
4
Integrity
55
Coverage
60
Active Upkeep
Energy
0
Matter
0
Heat
+7
Power
Supply
+11
Storage
190
Stability
N/A
Fabrication
Time
90
Matter
35
Components
None
(Improved Deuterium Engine)
X
{{Part/sandbox
|name=Improved Deuterium Engine
|shortName=Imp. Deuterium Engine
|symbol=*
|color=yellow
|type=Engine
|slot=Power
|mass=10
|rating=4
|integrity=55
|coverage=60
|energyUpkeep=0
|matterUpkeep=0
|heatUpkeep=+7
|powerSupply=+11
|powerStorage=190
|fabTime=90
|fabMatter=35
|fabComponents=None
}}