Difference between revisions of "Architect God Chip A"
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(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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− | {{Part|name=Architect God Chip A|shortName=Architect God Chip A|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=10*|integrity=25|coverage=1|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. | + | {{Part|name=Architect God Chip A|shortName=Architect God Chip A|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=10*|integrity=25|coverage=1|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>|fabCount=|fabTime=|fabMatter=}}[[Category:Beta 4]] |
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Latest revision as of 01:54, 14 January 2018
/Data/
Overview
Type
Slot
Mass
Rating
10*
Integrity
25
Coverage
1
Effect
Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>
Architect God Chip A
X
[[effect::Increases chance of successful hack by 100. Applies to machines and active robots. Also provides a +50% bonus to rewiring traps and disrupted robots, and applies a -20% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>| ]]