Difference between revisions of "Mak. System Shield"
(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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{{Part|name=Mak. System Shield|shortName=Mak. System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=4|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 11. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 22% of the time, and repels 11% of hacking attempts against allies within a range of 10. | {{Part|name=Mak. System Shield|shortName=Mak. System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=4|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 11. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 22% of the time, and repels 11% of hacking attempts against allies within a range of 10. | ||
− | + | (stacks)|fabCount=1|fabTime=84/42/28|fabMatter=168}}[[Category:Beta 4]] |
Revision as of 16:04, 12 January 2018
Reduces both chance of detection and rate of detection chance increases by 11. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 22% of the time, and repels 11% of hacking attempts against allies within a range of 10.
(stacks)
Mak. System Shield
[[effect::Reduces both chance of detection and rate of detection chance increases by 11. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 22% of the time, and repels 11% of hacking attempts against allies within a range of 10.
(stacks)| ]]