Difference between revisions of "Adv. Hardlight Generator"

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(Beta 4 part update via API.)
 
(Beta 4 part update via API.)
Line 1: Line 1:
 
{{Part|name=Adv. Hardlight Generator|shortName=Adv. Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=10|rating=7|integrity=50|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=15|effect=Reduces damage of each incoming kinetic projectile by 6, and each thermal projectile by 4 (only usable if no shields active).
 
{{Part|name=Adv. Hardlight Generator|shortName=Adv. Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=10|rating=7|integrity=50|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=15|effect=Reduces damage of each incoming kinetic projectile by 6, and each thermal projectile by 4 (only usable if no shields active).
  <no_stack>}|fabCount=2|fabTime=117/58/39|fabMatter=234}}[[Category:Beta 4]]
+
  <no_stack>|fabCount=2|fabTime=117/58/39|fabMatter=234}}[[Category:Beta 4]]

Revision as of 16:03, 12 January 2018

/Data/
Overview
Type
Slot
Mass
10
Rating
7
Integrity
50
Coverage
50
Active Upkeep
Energy
15
Matter
Heat
Effect

Reduces damage of each incoming kinetic projectile by 6, and each thermal projectile by 4 (only usable if no shields active).

<no_stack>


Adv. Hardlight Generator

Fabrication (x2)
Time
117/58/39
Matter
234
Components
None
X

























[[effect::Reduces damage of each incoming kinetic projectile by 6, and each thermal projectile by 4 (only usable if no shields active).

<no_stack>| ]]