Difference between revisions of "Protection"
Jump to navigation
Jump to search
(Inline query.) |
m |
||
Line 15: | Line 15: | ||
|sort=rating,name | |sort=rating,name | ||
|order=asc,asc | |order=asc,asc | ||
+ | |limit=100 | ||
}} | }} |
Revision as of 15:44, 12 January 2018
Protective gear, some of which does not indicate a particular effect, instead using high coverage and integrity to reduce the chance that other parts will be damaged. Unlike other parts, armor can never be instantly destroyed by critical strikes, taking 25% more damage instead.
Protection
{{#ask:
|?rating=Rating |?name=Name |?mass=Mass |?coverage=Coverage |?integrity=Integrity |?heatUpkeep=Heat |?energyUpkeep=Heat |?effect=Effect |mainlabel=- |sort=rating,name |order=asc,asc |limit=100
}}