Difference between revisions of "Imp. Datajack"
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(Redirected page to Improved Datajack) |
(Beta 4 part update via API.) |
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− | + | {{Part|name=Imp. Datajack|shortName=Imp. Datajack|symbol=]|type=Special Melee Weapon|slot=Weapon|slotCount=1|mass=1|rating=3|integrity=20|coverage=20|projectileDamage=|projectileType=Special|projectileCritical=|projectileTransfer=|projectileDisruption=|projectileSalvage=|projectileCount=1|shotEnergy=15|shotMatter=|shotHeat=15|shotTargeting=|shotDelay=100|shotWaypoints=|effect=Penetrates target armor and enables system access with a 55% success rate. (75% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]] |
Latest revision as of 01:02, 12 January 2018
/Data/
Imp. Datajack []]
Overview
Type
Slot
Mass
1
Rating
3
Integrity
20
Coverage
20
Shot
Range
Energy
15
Matter
Heat
15
Recoil
0
Targeting
Delay
100
Stability
N/A
Waypoints
Effect
Penetrates target armor and enables system access with a 55% success rate. (75% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.
Imp. Datajack
Fabrication
Time
73/36/24
Matter
146
Components
None
X