Difference between revisions of "Zionite"
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|components= | |components= | ||
* [[Light Nuclear Core]] (25%) | * [[Light Nuclear Core]] (25%) | ||
+ | * [[Makeshift Leg]] (34%) | ||
+ | |kinetic=0% | ||
+ | |thermal=0% | ||
+ | |explosive=0% | ||
+ | |electromagnetic=0% | ||
+ | |impact=0% | ||
+ | |slashing=0% | ||
+ | |piercing=0% | ||
+ | |analysis= | ||
+ | }} | ||
+ | |||
+ | {{Robot | ||
+ | |symbol=z | ||
+ | |color=gray | ||
+ | |class=Zionite | ||
+ | |size=Medium | ||
+ | |rating=14 | ||
+ | |movement=Walking (71%, 140) | ||
+ | |integrity=10 | ||
+ | |coreExposure=39% | ||
+ | |salvagePotential=10-30 | ||
+ | |armament=[[Makeshift Spear]] (4%) | ||
+ | |components= | ||
+ | * [[Makeshift Power Source]] (21%) | ||
* [[Makeshift Leg]] (34%) | * [[Makeshift Leg]] (34%) | ||
|kinetic=0% | |kinetic=0% |
Revision as of 01:06, 16 December 2019
/Data/
Zionite
Overview
Class
Size
Medium
Rating
16
Movement
Walking (71%, 140)
Core Integrity
10
Core Exposure
39%
Salvage Potential
10-30
Armament
None
Components
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
X
/Data/
Zionite
Overview
Class
Size
Medium
Rating
18
Movement
Walking (74%, 135)
Core Integrity
10
Core Exposure
39%
Salvage Potential
10-30
Armament
Makeshift Axe (3%)
Components
- Improved Deuterium Engine (15%)
- Improved Titanium Leg (20%) x2
- Makeshift Leg (20%)
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
X
/Data/
Zionite
Overview
Class
Size
Medium
Rating
14
Movement
Walking (71%, 140)
Core Integrity
10
Core Exposure
40%
Salvage Potential
10-30
Armament
None
Components
- Makeshift Power Source (14%)
- Makeshift Leg (22%) x2
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
X
/Data/
Zionite
Overview
Class
Size
Medium
Rating
13
Movement
Walking (76%, 130)
Core Integrity
10
Core Exposure
39%
Salvage Potential
10-30
Armament
None
Components
- Deuterium Engine (16%)
- Improved Carbon-fiber Leg (21%)
- Makeshift Leg (21%)
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
X
/Data/
Zionite
Overview
Class
Size
Medium
Rating
9
Movement
Walking (71%, 140)
Core Integrity
10
Core Exposure
39%
Salvage Potential
10-30
Armament
None
Components
- Light Nuclear Core (25%)
- Makeshift Leg (34%)
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
X
/Data/
Zionite
Overview
Class
Size
Medium
Rating
14
Movement
Walking (71%, 140)
Core Integrity
10
Core Exposure
39%
Salvage Potential
10-30
Armament
Makeshift Spear (4%)
Components
- Makeshift Power Source (21%)
- Makeshift Leg (34%)
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
X