Difference between revisions of "Device"

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| 3 || [[Advanced Core Heat Shield]] || Protects power sources from forced shutdown while overheating 100% of the time.
 
| 3 || [[Advanced Core Heat Shield]] || Protects power sources from forced shutdown while overheating 100% of the time.
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| 3 || [[Advanced Terrain Scanner]] || Enables terrain scanning up to a distance of 25.
 
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| 3 || [[Improved Heat Sink]] || Dissipates 14 heat per turn.
 
| 3 || [[Improved Heat Sink]] || Dissipates 14 heat per turn.

Revision as of 16:29, 4 June 2015

The broadest subcategory of utilities, devices provide a wide range of unique functions.

Rating Name Effect
1 Heat Sink Dissipates 10 heat per turn.
1 Structural Scanner Scans all visible walls for signs of hidden doorways.
1 Tractor Beam Automatically collects matter within a range (4).
1 Integration Analyzer Increased chance (40%) to avoid the negative effects of attaching a faulty prototype.
2 High-powered Tractor Beam Automatically collects matter within a range (8).
2 Field Recycling Unit Automatically recycles damaged or broken parts in inventory (25% efficiency).
2 Weight Redist. System Increases mass support by 5
2 Reclamation Unit Reclaims matter from destroyed parts (10% efficiency).
3 Error Protection Suite +70% chance to avoid negative effects of faulty prototypes
3 Force Field Blocks 50% of damage in exchange for energy loss at a 1:10 ratio (no effect if insufficient energy).
3 Advanced Core Heat Shield Protects power sources from forced shutdown while overheating 100% of the time.
3 Advanced Terrain Scanner Enables terrain scanning up to a distance of 25.
3 Improved Heat Sink Dissipates 14 heat per turn.
3 Thermal Generator Generates energy from heat at 30:1
5 Cloaking Device Reduces enemy targeting accuracy by 5%
5 Improved Thermal Generator Generates energy from heat at 20:1
*5 Gravity Neutralizing Apparatus Increases mass support by 20