Difference between revisions of "Mni. Drone Bay"
(Beta 4 part update via API.) |
Solar Sloth (talk | contribs) m (Updated text to reflect beta 10 changes) |
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− | {{Part|name=Mni. Drone Bay|shortName=Mni. Drone Bay|symbol=|type=Device|slot=Utility|slotCount=1|mass=2|rating=6|integrity=150|coverage= | + | {{Part|name=Mni. Drone Bay|shortName=Mni. Drone Bay|symbol=|type=Device|slot=Utility|slotCount=1|mass=2|rating=6|integrity=150|coverage=100|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Holds up to 3 Mini Drones. Launched when bay is activated. Matching drones operate as long as this bay is functional and attached, though it does not have to remain active. Additional available bays in inventory can also receive returning drones as long as one already attached. |
+ | <br><br> | ||
+ | If on the ground at current position use ᐳ or right-click on self to release all drones without attaching. Must already have another matching functional bay attached to do this.|fabCount=1|fabTime=106/53/35|fabMatter=212}}[[Category:Beta 4]] |
Latest revision as of 22:56, 21 October 2020
Holds up to 3 Mini Drones. Launched when bay is activated. Matching drones operate as long as this bay is functional and attached, though it does not have to remain active. Additional available bays in inventory can also receive returning drones as long as one already attached.
If on the ground at current position use ᐳ or right-click on self to release all drones without attaching. Must already have another matching functional bay attached to do this.
Mni. Drone Bay
[[effect::Holds up to 3 Mini Drones. Launched when bay is activated. Matching drones operate as long as this bay is functional and attached, though it does not have to remain active. Additional available bays in inventory can also receive returning drones as long as one already attached.
If on the ground at current position use ᐳ or right-click on self to release all drones without attaching. Must already have another matching functional bay attached to do this.| ]]