Difference between revisions of "Imp. System Shield"
(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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− | {{Part|name=Imp. System Shield|shortName=Imp. System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=5|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. | + | {{Part|name=Imp. System Shield|shortName=Imp. System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=5|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. <stacks>|fabCount=1|fabTime=95/47/31|fabMatter=190}}[[Category:Beta 4]] |
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Latest revision as of 01:54, 14 January 2018
Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. <stacks>
Imp. System Shield
[[effect::Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. <stacks>| ]]