Difference between revisions of "Imp. Hacking Suite"
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(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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{{Part|name=Imp. Hacking Suite|shortName=Imp. Hacking Suite|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=5|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 12. Applies to machines and active robots. Also provides a +6% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks. | {{Part|name=Imp. Hacking Suite|shortName=Imp. Hacking Suite|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=5|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 12. Applies to machines and active robots. Also provides a +6% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks. | ||
− | + | (stacks)|fabCount=1|fabTime=95/47/31|fabMatter=190}}[[Category:Beta 4]] |
Revision as of 16:03, 12 January 2018
/Data/
Overview
Type
Slot
Mass
Rating
5
Integrity
10
Coverage
2
Effect
Increases chance of successful hack by 12. Applies to machines and active robots. Also provides a +6% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks.
(stacks)
Imp. Hacking Suite
Fabrication
Time
95/47/31
Matter
190
Components
None
X
[[effect::Increases chance of successful hack by 12. Applies to machines and active robots. Also provides a +6% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks.
(stacks)| ]]