Difference between revisions of "Hacking Suite"

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(Beta 4 part update via API.)
(Beta 4 part update via API.)
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{{Part|name=Hacking Suite|shortName=Hacking Suite|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=3|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks.
 
{{Part|name=Hacking Suite|shortName=Hacking Suite|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=3|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks.
  <stacks>}|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]
+
  (stacks)|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]

Revision as of 16:03, 12 January 2018

/Data/
Overview
Type
Slot
Mass
Rating
3
Integrity
10
Coverage
2


Effect

Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks.

(stacks)


Hacking Suite

Fabrication
Time
73/36/24
Matter
146
Components
None
X

























[[effect::Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks.

(stacks)| ]]