Difference between revisions of "Template talk:Part"

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--[[User:Phssthpok|Phssthpok]] ([[User talk:Phssthpok|talk]]) 03:21, 4 June 2015 (CDT)
 
--[[User:Phssthpok|Phssthpok]] ([[User talk:Phssthpok|talk]]) 03:21, 4 June 2015 (CDT)
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So when I've been adding all these, I've been putting 0% or 0 or N/A in fields that I see others leaving blank. Should I just leave them blank to maintain consistency? Does it matter? Or should I fill in blank fields I'm seeing? Personally, I think having all the fields in a category full looks better than leaving a bunch blank.
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--[[User:Discwv|Discwv]] ([[User talk:Discwv|talk]]) 00:30, 5 June 2015 (CDT)

Revision as of 23:30, 4 June 2015

So, this template doesn't allow for the explosion fields for launchers, as far as I can see. I'd take a shot at it but this is my first time editing a wiki and I have very little experience with their syntax.

discwv

Ah, that's a little tricky because I had been assuming "Shot" always showed up alongside "Projectile". I'll change the #if statement so it works for explosions too.

--Phssthpok (talk) 03:12, 4 June 2015 (CDT)

All right, I've added the explosion fields and posted an example.

--Phssthpok (talk) 03:21, 4 June 2015 (CDT)

So when I've been adding all these, I've been putting 0% or 0 or N/A in fields that I see others leaving blank. Should I just leave them blank to maintain consistency? Does it matter? Or should I fill in blank fields I'm seeing? Personally, I think having all the fields in a category full looks better than leaving a bunch blank.

--Discwv (talk) 00:30, 5 June 2015 (CDT)