Difference between revisions of "Shock Rifle"

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(Beta 4 part update via API.)
(Beta 4 part update via API.)
 
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{{Part|name=Shock Rifle|shortName=Shock Rifle|symbol=[|type=Energy Gun|slot=Weapon|slotCount=1|mass=3|rating=3|integrity=55|coverage=100|projectileDamage=14-16|projectileType=Electromagnetic|projectileCritical=1|projectilePenetration=|projectileSpectrum=Narrow (50)|projectileTransfer=|projectileDisruption=2|projectileSalvage=2|shotEnergy=12|shotMatter=|shotHeat=50|shotRecoil=|shotTargeting=|attackDelay=|shotStability=|shotWaypoints=|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]
+
{{Part|name=Shock Rifle|shortName=Shock Rifle|symbol=[|type=Energy Gun|slot=Weapon|slotCount=1|mass=3|rating=3|integrity=55|coverage=100|projectileDamage=14-16|projectileType=Electromagnetic|projectileCritical=1|projectilePenetration=|projectileSpectrum=Narrow (50)|projectileTransfer=|projectileDisruption=2|projectileSalvage=2|projectileCount=1|shotEnergy=12|shotMatter=|shotHeat=50|shotRecoil=|shotTargeting=|shotDelay=|shotStability=|shotWaypoints=|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]

Latest revision as of 19:49, 10 January 2018

/Data/
Overview
Slot
Mass
3
Rating
3
Integrity
55
Coverage
100
Shot
Range
Energy
12
Matter
Heat
50
Recoil
Targeting
Delay
Stability
Waypoints
Projectile
Damage
14-16
Type
Electromagnetic
Critical
1
Penetration
Spectrum
Narrow (50)
Disruption
2
Salvage
2



Shock Rifle

Fabrication
Time
73/36/24
Matter
146
Components
None
X