Difference between revisions of "Shock Rifle"
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(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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− | {{Part|name=Shock Rifle|shortName=Shock Rifle|symbol=[|type=Energy Gun|slot=Weapon|slotCount=1|mass=3|rating=3|integrity=55|coverage=100|projectileDamage=14-16|projectileType=Electromagnetic|projectileCritical=1|projectilePenetration=|projectileSpectrum=Narrow (50)|projectileTransfer=|projectileDisruption=2|projectileSalvage=2|shotEnergy=12|shotMatter=|shotHeat=50|shotRecoil=|shotTargeting=| | + | {{Part|name=Shock Rifle|shortName=Shock Rifle|symbol=[|type=Energy Gun|slot=Weapon|slotCount=1|mass=3|rating=3|integrity=55|coverage=100|projectileDamage=14-16|projectileType=Electromagnetic|projectileCritical=1|projectilePenetration=|projectileSpectrum=Narrow (50)|projectileTransfer=|projectileDisruption=2|projectileSalvage=2|projectileCount=1|shotEnergy=12|shotMatter=|shotHeat=50|shotRecoil=|shotTargeting=|shotDelay=|shotStability=|shotWaypoints=|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]] |
Latest revision as of 19:49, 10 January 2018
/Data/
Shock Rifle [[]
Overview
Type
Slot
Mass
3
Rating
3
Integrity
55
Coverage
100
Shot
Range
Energy
12
Matter
Heat
50
Recoil
Targeting
Delay
Stability
Waypoints
Projectile
Damage
14-16
Type
Electromagnetic
Critical
1
Penetration
Spectrum
Narrow (50)
Disruption
2
Salvage
2
Shock Rifle
Fabrication
Time
73/36/24
Matter
146
Components
None
X