Difference between revisions of "Surgeon"
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* [[Advanced Field Recycling Unit]] | * [[Advanced Field Recycling Unit]] | ||
* [[Advanced Reclamation Unit]] | * [[Advanced Reclamation Unit]] | ||
+ | |kinetic=0% | ||
+ | |thermal=0% | ||
+ | |explosive=0% | ||
+ | |electromagnetic=0% | ||
+ | |impact=0% | ||
+ | |slashing=0% | ||
+ | |piercing=0% | ||
+ | |analysis=Surgeons are derelict-modified mechanics that combine repair and recycling in a single design. Without a recycling infrastructure to support manufacturing, derelict groups rely on surgeons to handle both tasks. | ||
+ | }} | ||
+ | |||
+ | {{Robot | ||
+ | |symbol=m | ||
+ | |color=gray | ||
+ | |class=Derelict | ||
+ | |size=Medium | ||
+ | |rating=24 | ||
+ | |movement=Rolling (125%, 80) | ||
+ | |integrity=40 | ||
+ | |coreExposure=40% | ||
+ | |salvagePotential=40-60 | ||
+ | |armament=None | ||
+ | |components= | ||
+ | * [[Light Deuterium Engine]] (18%) | ||
+ | * [[Wheel]] (15%) x2 | ||
+ | * [[Improved Field Recycling Unit]] (4%) | ||
+ | * [[Improved Reclamation Unit]] (6%) | ||
|kinetic=0% | |kinetic=0% | ||
|thermal=0% | |thermal=0% |
Latest revision as of 02:29, 16 December 2019
/Data/
Surgeon
Overview
Class
Size
Medium
Rating
20
Movement
Rolling (125%, 80)
Core Integrity
50
Core Exposure
39%
Salvage Potential
50-70
Armament
None
Components
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
Analysis
Surgeons are derelict-modified mechanics that combine repair and recycling in a single design. Without a recycling infrastructure to support manufacturing, derelict groups rely on surgeons to handle both tasks.
X
/Data/
Surgeon
Overview
Class
Size
Medium
Rating
24
Movement
Rolling (125%, 80)
Core Integrity
40
Core Exposure
40%
Salvage Potential
40-60
Armament
None
Components
- Light Deuterium Engine (18%)
- Wheel (15%) x2
- Improved Field Recycling Unit (4%)
- Improved Reclamation Unit (6%)
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
0%
Impact
0%
Slashing
0%
Piercing
0%
Analysis
Surgeons are derelict-modified mechanics that combine repair and recycling in a single design. Without a recycling infrastructure to support manufacturing, derelict groups rely on surgeons to handle both tasks.
X