Difference between revisions of "Improved System Shield"

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(Typo.)
(Updated number value)
 
Line 12: Line 12:
 
|matterUpkeep=-0
 
|matterUpkeep=-0
 
|heatUpkeep=+0
 
|heatUpkeep=+0
|effect=Reduces both chance of detection and rate of detection chance increase by 15. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 7%. Blocks hacking feedback side effects 30% of the time, and repels 15% of hacking attemps against allies within a range of 10.<br>&nbsp;&nbsp;<stacks>
+
|effect=Reduces both chance of detection and rate of detection chance increase by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 7%. Blocks hacking feedback side effects 30% of the time, and repels 15% of hacking attemps against allies within a range of 10.<br>&nbsp;&nbsp;<stacks>
 
|fabTime=84/42/28
 
|fabTime=84/42/28
 
|fabMatter=168
 
|fabMatter=168
 
}}
 
}}

Latest revision as of 07:29, 28 February 2017

/Data/
Overview
Type
Slot
Mass
Rating
4
Integrity
10
Coverage
2
Active Upkeep
Energy
-0
Matter
-0
Heat
+0
Effect

Reduces both chance of detection and rate of detection chance increase by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 7%. Blocks hacking feedback side effects 30% of the time, and repels 15% of hacking attemps against allies within a range of 10.
  <stacks>


Improved System Shield

Fabrication
Time
84/42/28
Matter
168
Components
None
X

























[[effect::Reduces both chance of detection and rate of detection chance increase by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 7%. Blocks hacking feedback side effects 30% of the time, and repels 15% of hacking attemps against allies within a range of 10.
  <stacks>| ]]