Difference between revisions of "Stasis Beam"

From Grid Sage Wiki
Jump to navigation Jump to search
(Had wrong name)
(Beta 4 part update via API.)
Line 1: Line 1:
{{Part
+
{{Part|name=Stasis Beam|shortName=Stasis Beam|symbol=]|type=Special Weapon|slot=Weapon|slotCount=1|mass=5|rating=8|integrity=70|coverage=100|projectileDamage=|projectileType=Special|projectileCritical=|projectileTransfer=|projectileDisruption=|projectileSalvage=|projectileCount=1|shotEnergy=40|shotMatter=|shotHeat=|shotTargeting=1000|shotDelay=300|shotWaypoints=|fabCount=2|fabTime=128/64/42|fabMatter=256}}[[Category:Beta 4]]
|name=Stasis Beam
 
|shortName=Stasis Beam
 
|symbol=|
 
|color=darkmagenta
 
|type=Special Weapon
 
|slot=Weapon
 
|mass=5
 
|rating=8
 
|integrity=70
 
|coverage=100
 
|shotRange=10
 
|shotEnergy=-40
 
|shotMatter=-0
 
|shotHeat=+0
 
|shotRecoil=0
 
|shotTargeting=+1000%
 
|shotDelay=+300
 
|shotStability=N/A
 
|shotWaypoints=N/A
 
|effect=Holds target in place. Beam strenght: 1. Also cancels a flying/hovering target's 10%/5% bonus to dodge for the duration.
 
|fabTime=
 
|fabMatter=
 
|fabComponents=None
 
}}
 
 
 
[[Category:Alpha 11]]
 

Revision as of 00:36, 12 January 2018

/Data/
Overview
Slot
Mass
5
Rating
8
Integrity
70
Coverage
100
Shot
Range
Energy
40
Matter
Heat
Recoil
0
Targeting
1000
Delay
300
Stability
N/A
Waypoints



Stasis Beam

Fabrication (x2)
Time
128/64/42
Matter
256
Components
None
X