Difference between revisions of "Matter"

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(copy/paste from manual)
 
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<code>Matter is used to fuse components, and is consumed by ballistic weapons and launchers, which convert it to the appropriate type of ammunition. It can be salvaged from robot remains, though the available amount varies depending on how the robot was destroyed. Cogmind automatically recycles 5 matter from each attached part that is destroyed.</code>
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{{Databox|content=
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<div style="text-align: center;">Matter {{symbol|%|color=magenta}}</div>
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{{Dataheader|Overview}}
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{{ Datum | Type | Matter }}
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{{ Datum | Slot | }}
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{{ Datum | Mass | }}
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Used to fuse components, and is consumed by ballistic weapons, which convert it to the appropriate type of ammunition.
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}}
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Matter is used to fuse components, and is consumed by ballistic weapons and launchers, which convert it to the appropriate type of ammunition. It can be salvaged from robot remains, though the available amount varies depending on how the robot was destroyed. Cogmind automatically recycles 5 matter from each attached part that is destroyed.
  
 
- ''The Cogmind Manual''
 
- ''The Cogmind Manual''

Revision as of 08:58, 3 June 2015

/Data/
Matter [%]
Overview
Type
Matter
Slot
Mass

Used to fuse components, and is consumed by ballistic weapons, which convert it to the appropriate type of ammunition.

X

Matter is used to fuse components, and is consumed by ballistic weapons and launchers, which convert it to the appropriate type of ammunition. It can be salvaged from robot remains, though the available amount varies depending on how the robot was destroyed. Cogmind automatically recycles 5 matter from each attached part that is destroyed.

- The Cogmind Manual