Difference between revisions of "Dirty Datajack"

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(Removed obsolete fabrication stats)
(Beta 4 part update via API.)
 
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{{Part
+
{{Part|name=Dirty Datajack|shortName=Dirty Datajack|symbol=]|type=Special Melee Weapon|slot=Weapon|slotCount=1|mass=1|rating=6|integrity=10|coverage=10|projectileDamage=|projectileType=Special|projectileCritical=|projectileTransfer=|projectileDisruption=|projectileSalvage=|projectileCount=1|shotEnergy=30|shotMatter=|shotHeat=30|shotTargeting=|shotDelay=-100|shotWaypoints=|effect=Penetrates target armor and enables system access with a 95% success rate. (115% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.|fabCount=|fabTime=|fabMatter=}}[[Category:Beta 4]]
|name=Dirty Datajack
 
|shortName=Dirty Datajack
 
|symbol=/
 
|color=darkmagenta
 
|type=Special Melee Weapon
 
|slot=Weapon
 
|mass=1
 
|rating=6
 
|integrity=10
 
|coverage=10
 
|attackEnergy=-30
 
|attackMatter=-0
 
|attackHeat=+30
 
|attackTargeting=0%
 
|attackDelay=-100
 
|effect=Penetrates target armor and enables system access with a 95% success rate. (115% against non-combat robots.)
 
|fabTime=
 
|fabMatter=
 
|fabComponents=None
 
}}
 

Latest revision as of 01:02, 12 January 2018

/Data/
Overview
Slot
Mass
1
Rating
6
Integrity
10
Coverage
10
Shot
Range
Energy
30
Matter
Heat
30
Recoil
0
Targeting
Delay
-100
Stability
N/A
Waypoints
Effect

Penetrates target armor and enables system access with a 95% success rate. (115% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.


Dirty Datajack

X