Difference between revisions of "Assault Rifle"

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(add improved assault rifle stub)
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== Assault Rifle ==
 
 
{{Part
 
{{Part
 
|name=Assault Rifle
 
|name=Assault Rifle
Line 29: Line 28:
 
|fabMatter=20
 
|fabMatter=20
 
|fabComponents=None
 
|fabComponents=None
}}
 
<br style="clear:both;">
 
== Light Assault Rifle ==
 
{{Part
 
|name=Light Assault Rifle
 
|shortName=Lgt. Assault Rifle
 
|symbol=[
 
|color=orange
 
|type=Ballistic Gun
 
|slot=Weapon
 
|mass=1
 
|rating=1
 
|integrity=80
 
|coverage=100
 
|shotRange=22
 
|shotEnergy=-1
 
|shotMatter=-1
 
|shotHeat=+20
 
|shotRecoil=1
 
|shotTargeting=
 
|shotDelay=-20
 
|shotStability=
 
|shotWaypoints=
 
|projectileDamage=6-10
 
|projectileType=Kinetic
 
|projectileCritical=1%
 
|projectilePenetration=
 
|projectileDisruption=
 
|projectileSalvage=
 
|fabTime=60
 
|fabMatter=20
 
|fabComponents=None
 
}}
 
<br style="clear:both;" />
 
== Heavy Assault Rifle ==
 
{{Part
 
|name=Heavy Assault Rifle
 
|shortName=Hvy. Assault Rifle
 
|symbol=[
 
|color=orange
 
|type=Ballistic Gun
 
|slot=Weapon
 
|mass=3
 
|rating=2
 
|integrity=115
 
|coverage=100
 
|shotRange=22
 
|shotEnergy=-1
 
|shotMatter=-3
 
|shotHeat=+23
 
|shotRecoil=2
 
|shotTargeting=
 
|shotDelay=-20
 
|shotStability=
 
|shotWaypoints=
 
|projectileDamage=12-18
 
|projectileType=Kinetic
 
|projectileCritical=1%
 
|projectilePenetration=
 
|projectileDisruption=
 
|projectileSalvage=
 
|fabTime=70
 
|fabMatter=24
 
|fabComponents=None
 
}}
 
<br style="clear:both;" />
 
== Improved Assault Rifle ==
 
{{Part
 
|name=Improved Assault Rifle
 
|shortName=Imp. Assault Rifle
 
|symbol=[
 
|color=orange
 
|type=Ballistic Gun
 
|slot=Weapon
 
|mass=
 
|rating=
 
|integrity=
 
|coverage=
 
|shotRange=
 
|shotEnergy=
 
|shotMatter=
 
|shotHeat=
 
|shotRecoil=
 
|shotTargeting=
 
|shotDelay=
 
|shotStability=
 
|shotWaypoints=
 
|projectileDamage=
 
|projectileType=Kinetic
 
|projectileCritical=
 
|projectilePenetration=
 
|projectileDisruption=
 
|projectileSalvage=
 
|fabTime=
 
|fabMatter=
 
|fabComponents=
 
 
}}
 
}}

Revision as of 08:07, 3 June 2015

/Data/
Overview
Slot
Mass
2
Rating
1
Integrity
100
Coverage
100
Shot
Range
22
Energy
-1
Matter
-3
Heat
+20
Recoil
2
Targeting
Delay
Stability
Waypoints
Projectile
Damage
10-15
Type
Kinetic
Critical
1%
Penetration
Spectrum
N/A
Disruption
Salvage



Assault Rifle

Fabrication
Time
60
Matter
20
Components
None
X