Difference between revisions of "Dragon"

From Grid Sage Wiki
Jump to navigation Jump to search
(page creation)
 
 
Line 1: Line 1:
{{Lore|query=Dragon|content=A [[Derelict]] Prototype apparently designed specifically to counter [[Complex 0b10]] defenses, employing two nova cannons, presumably to counter behemoths, as well as a powerful new type of [[Flamer]]. If more designs like this enter construction, I may have to launch a pre-emptive strike on the [[Caves]] before this escalation becomes a problem.}}
+
{{lore|query=Dragon|content=A [[Derelict]] Prototype apparently designed specifically to counter [[Complex 0b10]] defenses, employing two nova cannons, presumably to counter behemoths, as well as a powerful new type of [[Flamer]]. If more designs like this enter construction, I may have to launch a pre-emptive strike on the [[Caves]] before this escalation becomes a problem.}}
 +
<br clear="both"/>
 +
{{Robot
 +
|name=Dragon
 +
|symbol=?
 +
|color=darkgray
 +
|class=Derelict
 +
|size=Large
 +
|rating=158
 +
|movement=Walking (90%, 110)
 +
|integrity=160
 +
|armament=
 +
* [[Nova Cannon]] x2
 +
* [[Plasma Flamer]] x2
 +
|components=
 +
* [[Particle Reactor]] x2
 +
* [[Biometal Leg]] x4
 +
* [[Adv. Thermal Generator]]
 +
* [[Adv. Cooling System]] x3
 +
* [[Energy Well]] x2
 +
* [[Imp. Particle Charger]]
 +
* [[Lyr. Heavy Armor Plating]]
 +
|coreExposure=19%
 +
|salvagePotential=130-200
 +
|kinetic=0%
 +
|thermal=0%
 +
|explosive=0%
 +
|electromagnetic=+75%
 +
|impact=0%
 +
|slashing=0%
 +
|piercing=0%
 +
|fabTime=
 +
|fabMatter=
 +
|fabComponents=
 +
|image
 +
}}

Latest revision as of 09:14, 18 May 2018

/Results/
>>Query(Dragon)

A Derelict Prototype apparently designed specifically to counter Complex 0b10 defenses, employing two nova cannons, presumably to counter behemoths, as well as a powerful new type of Flamer. If more designs like this enter construction, I may have to launch a pre-emptive strike on the Caves before this escalation becomes a problem.

X


/Data/

Dragon

Overview
Size
Large
Rating
158
Movement
Walking (90%, 110)
Core Integrity
160
Core Exposure
19%
Salvage Potential
130-200
Armament
Components
Resistances
Kinetic
0%
Thermal
0%
Explosive
0%
Electromagnetic
+75%
Impact
0%
Slashing
0%
Piercing
0%
X