Difference between revisions of "Hardlight Generator"
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(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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− | {{Part|name=Hardlight Generator|shortName=Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=5|rating=3|integrity=30|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=10|effect=Reduces damage of each incoming kinetic projectile by 3, and each thermal projectile by 2 (only usable if no shields active). | + | {{Part|name=Hardlight Generator|shortName=Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=5|rating=3|integrity=30|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=10|effect=Reduces damage of each incoming kinetic projectile by 3, and each thermal projectile by 2 (only usable if no shields active). <no_stack>|fabCount=2|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]] |
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Latest revision as of 02:54, 14 January 2018
/Data/
Overview
Type
Slot
Mass
5
Rating
3
Integrity
30
Coverage
50
Active Upkeep
Energy
10
Matter
Heat
Effect
Reduces damage of each incoming kinetic projectile by 3, and each thermal projectile by 2 (only usable if no shields active). <no_stack>
Hardlight Generator
Fabrication (x2)
Time
73/36/24
Matter
146
Components
None
X
[[effect::Reduces damage of each incoming kinetic projectile by 3, and each thermal projectile by 2 (only usable if no shields active). <no_stack>| ]]