Difference between revisions of "Hacking Suite"
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(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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− | {{Part|name=Hacking Suite|shortName=Hacking Suite|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=3|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks. | + | {{Part|name=Hacking Suite|shortName=Hacking Suite|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=3|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]] |
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Latest revision as of 02:54, 14 January 2018
/Data/
Overview
Type
Slot
Mass
Rating
3
Integrity
10
Coverage
2
Effect
Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>
Hacking Suite
Fabrication
Time
73/36/24
Matter
146
Components
None
X
[[effect::Increases chance of successful hack by 10. Applies to machines and active robots. Also provides a +5% bonus to rewiring traps and disrupted robots, and applies a -2% penalty to hostile programmers attempting to defend their allies against your hacks. <stacks>| ]]