Difference between revisions of "Exp. Hardlight Generator"
Jump to navigation
Jump to search
(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{Part|name=Exp. Hardlight Generator|shortName=Exp. Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=10|rating=9*|integrity=80|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=20|effect=Reduces damage of each incoming kinetic projectile by 8, and each thermal projectile by 5 (only usable if no shields active). | + | {{Part|name=Exp. Hardlight Generator|shortName=Exp. Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=10|rating=9*|integrity=80|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=20|effect=Reduces damage of each incoming kinetic projectile by 8, and each thermal projectile by 5 (only usable if no shields active). <no_stack>|fabCount=|fabTime=|fabMatter=}}[[Category:Beta 4]] |
− |
Latest revision as of 01:54, 14 January 2018
/Data/
Overview
Type
Slot
Mass
10
Rating
9*
Integrity
80
Coverage
50
Active Upkeep
Energy
20
Matter
Heat
Effect
Reduces damage of each incoming kinetic projectile by 8, and each thermal projectile by 5 (only usable if no shields active). <no_stack>
Exp. Hardlight Generator
X
[[effect::Reduces damage of each incoming kinetic projectile by 8, and each thermal projectile by 5 (only usable if no shields active). <no_stack>| ]]