Difference between revisions of "Remote Datajack"

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m (Updated description)
(Beta 4 part update via API.)
 
(One intermediate revision by the same user not shown)
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{{Part
+
{{Part|name=Remote Datajack|shortName=Remote Datajack|symbol=]|type=Special Weapon|slot=Weapon|slotCount=1|mass=3|rating=4|integrity=70|coverage=80|projectileDamage=|projectileType=Special|projectileCritical=|projectileTransfer=|projectileDisruption=|projectileSalvage=|projectileCount=1|shotEnergy=|shotMatter=15|shotHeat=40|shotTargeting=10|shotDelay=|shotWaypoints=|effect=Penetrates target armor and enables system access with a 50% success rate. (70% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.|fabCount=1|fabTime=84/42/28|fabMatter=168}}[[Category:Beta 4]]
|symbol={{!}}
 
|color=darkmagenta
 
|type=Special Weapon
 
|slot=Weapon
 
|mass=3
 
|rating=4
 
|integrity=70
 
|coverage=80
 
|shotRange=12
 
|shotEnergy=-0
 
|shotMatter=-15
 
|shotHeat=+40
 
|shotTargeting=+10%
 
|effect=Penetrates target armor and enables system access with a 50% success rate. (70% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.
 
|fabTime=
 
|fabMatter=
 
|fabComponents=None
 
}}
 
 
 
[[Category:Alpha 11]]
 

Latest revision as of 01:03, 12 January 2018

/Data/
Overview
Slot
Mass
3
Rating
4
Integrity
70
Coverage
80


Effect

Penetrates target armor and enables system access with a 50% success rate. (70% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.


Remote Datajack

Fabrication
Time
84/42/28
Matter
168
Components
None
X