Difference between revisions of "Improved Datajack"

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(Updated stats)
(#REDIRECT)
 
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{{Part
+
#REDIRECT [[Imp. Datajack]]
|name=Improved Datajack
 
|shortName=Imp. Datajack
 
|symbol=/
 
|color=darkmagenta
 
|type=Special Melee Weapon
 
|slot=Weapon
 
|mass=1
 
|rating=3
 
|integrity=20
 
|coverage=20
 
|attackEnergy=-15
 
|attackMatter=-0
 
|attackHeat=+15
 
|attackTargeting=0%
 
|attackDelay=+100
 
|effect=Penetrates target armor and enables system access with a 55% success rate. (75% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.
 
 
 
Datajack: Active melee Datajacks can be used in an attempt to disarm or reprogram known traps by moving into them.
 
|fabTime=73/36/24
 
|fabMatter=146
 
|fabComponents=None
 
}}
 
 
 
[[Category:Alpha 11]]
 

Latest revision as of 01:10, 12 January 2018

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