Difference between revisions of "Mining Laser"

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(There is actually quite nice use for this item besides digging.)
(Beta 4 part update via API.)
 
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{{Part
+
{{Part|name=Mining Laser|shortName=Mining Laser|symbol=]|type=Special Weapon|slot=Weapon|slotCount=1|mass=1|rating=1|integrity=30|coverage=100|projectileDamage=24|projectileType=Thermal|projectileCritical=|projectileTransfer=High (50)|projectileDisruption=|projectileSalvage=-20|projectileCount=1|shotEnergy=40|shotMatter=|shotHeat=100|shotTargeting=-20|shotDelay=200|shotWaypoints=|effect=|fabCount=3|fabTime=51/25/17|fabMatter=102}}[[Category:Beta 4]]
|name=Mining Laser
 
|shortName=Mining Laser
 
|symbol=/
 
|color=darkmagenta
 
|type=Special Melee Weapon
 
|slot=Weapon
 
|mass=1
 
|rating=1
 
|integrity=30
 
|coverage=100
 
|attackEnergy=-40
 
|attackMatter=-0
 
|attackHeat=+100
 
|attackTargeting=-20%
 
|attackDelay=+200
 
|hitDamage=24-24
 
|hitType=Thermal
 
|hitCritical=0%
 
|hitSalvage=-20
 
|fabTime=
 
|fabMatter=
 
|fabComponents=None
 
}}
 
 
 
[[Category:Alpha 12]]
 
Can destroy walls but for this purpose a [[Mining Claw]] is better because it does not require so much power and does not generate so much heat. Its main use is easy demolishing of [[garrison|garrison accesses]] at [[Materials]]/-10 where it is otherwise impossible to obtain required firepower to harm it short of explosive [[machine]] in close vicinity.
 

Latest revision as of 02:03, 12 January 2018

/Data/
Overview
Slot
Mass
1
Rating
1
Integrity
30
Coverage
100
Shot
Range
Energy
40
Matter
Heat
100
Recoil
0
Targeting
-20
Delay
200
Stability
N/A
Waypoints
Projectile
Damage
24
Type
Thermal
Critical
Penetration
x0
Heat Transfer
High (50)
Disruption
Salvage
-20



Mining Laser

Fabrication (x3)
Time
51/25/17
Matter
102
Components
None
X