Difference between revisions of "Experimental System Shield"
(A very good defensive hackware.) |
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|matterUpkeep=-0 | |matterUpkeep=-0 | ||
|heatUpkeep=+0 | |heatUpkeep=+0 | ||
− | |effect=Reduces | + | |effect=Reduces both chance of detection and rate of detection chance increase by 16. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 12%. Blocks hacking feedback side effects 50% of the time, and repels 25% of hacking attemps against allies within a range of 10.<br> <stacks> |
|fabTime= | |fabTime= | ||
|fabMatter= | |fabMatter= |
Latest revision as of 11:08, 1 March 2017
Reduces both chance of detection and rate of detection chance increase by 16. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 12%. Blocks hacking feedback side effects 50% of the time, and repels 25% of hacking attemps against allies within a range of 10.
<stacks>
Experimental System Shield
[[effect::Reduces both chance of detection and rate of detection chance increase by 16. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase security level, and reduces central database lockout chance by 12%. Blocks hacking feedback side effects 50% of the time, and repels 25% of hacking attemps against allies within a range of 10.
<stacks>| ]]