Difference between revisions of "X-62 Marksman"
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{{Robot | {{Robot | ||
+ | |float | ||
+ | |tileImg=X-62 Marksman | ||
+ | |asciiImg=X-62 Marksman ASCII | ||
|name=X-62 Marksman | |name=X-62 Marksman | ||
− | |||
− | |||
|class=Specialist | |class=Specialist | ||
|size=Medium | |size=Medium | ||
− | |rating= | + | |rating=38 |
|movement=Walking (83%, 120) | |movement=Walking (83%, 120) | ||
|integrity=25 | |integrity=25 | ||
+ | |coreExposure=29% | ||
+ | |salvagePotential=40-70 | ||
|armament= | |armament= | ||
− | + | {{divbox| {{Link color| Pulse Rifle | color=#00b200}} (15%) }} | |
− | + | {{divbox| {{Link color| Gauss Rifle | color=#00b200}} (15%) }} | |
|components= | |components= | ||
− | + | {{divbox| {{Link color| Improved Deuterium Engine | color=#00b200}} (9%) }} | |
− | + | {{divbox| {{Link color| Improved Carbon-fiber Leg | color=#00b200}} (12%) x2 }} | |
− | + | {{divbox| {{Link color| Improved Cooling System | color=#00b200}} (4%) }} | |
− | + | {{divbox| {{Link color| Advanced Visual Processing Unit | color=#00b200}} (0%) }} | |
− | + | {{divbox| {{Link color| Targeting Computer | color=#00b200}} (0%) }} | |
− | + | {{divbox| {{Link color| Core Analyzer | color=#00b200}} (0%) }} | |
− | + | {{divbox| {{Link color| Armor Integrity Analyzer | color=#00b200}} (0%) }} | |
− | | | + | |kinetic |
− | + | |thermal | |
− | |kinetic | + | |explosive |
− | |thermal | + | |electromagnetic |
− | |explosive | + | |impact |
− | |electromagnetic | + | |slashing |
− | |impact | + | |piercing |
− | |slashing | + | |coring |
− | |piercing= | + | |criticals |
− | |analysis=X-series specialists each possess unique loadouts for a specific purpose. The X-62 Marksman combines exceptional visual detection range and superior targeting abilities with a long range gauss rifle. It is also armed with a pulse rifle as a secondary weapon for close encounters, and is more likely to hit a target's core, even penetrating armor to do so. | + | |dismemberment |
− | |fabTime= | + | |disruption |
− | |fabMatter= | + | |hacking |
− | |fabComponents | + | |jamming |
+ | |meltdown | ||
+ | |tier=4 | ||
+ | |analysis=X-series specialists each possess unique loadouts for a specific purpose. The X-62 Marksman combines exceptional visual detection range and superior targeting abilities with a long-range gauss rifle. It is also armed with a pulse rifle as a secondary weapon for close encounters, and is more likely to hit a target's core, even penetrating armor to do so. | ||
+ | |traits | ||
+ | |fabCount=2 | ||
+ | |fabTime=134/67/44 | ||
+ | |fabMatter=252 | ||
+ | |fabComponents | ||
+ | |visualRange | ||
+ | |combat | ||
+ | |behavior | ||
+ | |maxTrackDuration | ||
+ | |parseText | ||
}} | }} |
Latest revision as of 03:36, 16 January 2020
/Data/
Overview
Class
Size
Medium
Rating
38
Movement
Walking (83%, 120)
Core Integrity
25
Core Exposure
29%
Salvage Potential
40-70
Armament
Pulse Rifle (15%)
Gauss Rifle (15%)
Components
Improved Carbon-fiber Leg (12%) x2
Targeting Computer (0%)
Core Analyzer (0%)
Resistances
N/A Analysis
Tier: 4
X-series specialists each possess unique loadouts for a specific purpose. The X-62 Marksman combines exceptional visual detection range and superior targeting abilities with a long-range gauss rifle. It is also armed with a pulse rifle as a secondary weapon for close encounters, and is more likely to hit a target's core, even penetrating armor to do so.
Fabrication (x2)
Time
134/67/44
Matter
252
Components
None
X
[[analysis::X-series specialists each possess unique loadouts for a specific purpose. The X-62 Marksman combines exceptional visual detection range and superior targeting abilities with a long-range gauss rifle. It is also armed with a pulse rifle as a secondary weapon for close encounters, and is more likely to hit a target's core, even penetrating armor to do so.| ]]