Difference between revisions of "Shock Rifle"

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(Removed obsolete fabrication stats)
(Beta 4 part update via API.)
 
(One intermediate revision by the same user not shown)
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{{Part
+
{{Part|name=Shock Rifle|shortName=Shock Rifle|symbol=[|type=Energy Gun|slot=Weapon|slotCount=1|mass=3|rating=3|integrity=55|coverage=100|projectileDamage=14-16|projectileType=Electromagnetic|projectileCritical=1|projectilePenetration=|projectileSpectrum=Narrow (50)|projectileTransfer=|projectileDisruption=2|projectileSalvage=2|projectileCount=1|shotEnergy=12|shotMatter=|shotHeat=50|shotRecoil=|shotTargeting=|shotDelay=|shotStability=|shotWaypoints=|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]
|name=Shock Rifle
 
|shortName=Shock Rifle
 
|symbol=[
 
|color=blue
 
|type=Energy Gun
 
|slot=Weapon
 
|mass=3
 
|rating=3
 
|integrity=55
 
|coverage=100
 
|shotRange=16
 
|shotEnergy=-12
 
|shotMatter=-0
 
|shotHeat=+50
 
|shotRecoil=0
 
|shotTargeting=0%
 
|shotDelay=0
 
|shotStability=N/A
 
|shotWaypoints=N/A
 
|projectileDamage=14-16
 
|projectileType=Electromagnetic
 
|projectileCritical=1%
 
|projectilePenetration=x0
 
|projectileSpectrum=Narrow
 
|projectileDisruption=2%
 
|projectileSalvage=+2
 
|fabTime=
 
|fabMatter=
 
|fabComponents=None
 
}}
 

Latest revision as of 19:49, 10 January 2018

/Data/
Overview
Slot
Mass
3
Rating
3
Integrity
55
Coverage
100
Shot
Range
Energy
12
Matter
Heat
50
Recoil
Targeting
Delay
Stability
Waypoints
Projectile
Damage
14-16
Type
Electromagnetic
Critical
1
Penetration
Spectrum
Narrow (50)
Disruption
2
Salvage
2



Shock Rifle

Fabrication
Time
73/36/24
Matter
146
Components
None
X