Difference between revisions of "Flamer"

From Grid Sage Wiki
Jump to navigation Jump to search
(page creation)
 
(Beta 4 part update via API.)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Lore|query=Flamer|content=Flamers may prompt me to rethink a large number of robot designs, as most are weak against sustained high temperatures caused by this primitive weapon, and often shut down or malfunction during confrontations with those Derelicts that employ them. The plasma variant on the [[Dragon]] prototype is particularly worrisome.}}
+
{{Part|name=Flamer|shortName=Flamer|symbol=]|type=Special Weapon|slot=Weapon|slotCount=1|mass=2|rating=2|integrity=30|coverage=100|projectileDamage=10-12|projectileType=Thermal|projectileCritical=|projectileTransfer=Massive (80)|projectileDisruption=25|projectileSalvage=-5|projectileCount=1|shotEnergy=20|shotMatter=|shotHeat=100|shotTargeting=10|shotDelay=100|shotWaypoints=|effect=|fabCount=1|fabTime=62/31/20|fabMatter=124}}[[Category:Beta 4]]

Latest revision as of 02:03, 12 January 2018

/Data/

Flamer []]

Overview
Slot
Mass
2
Rating
2
Integrity
30
Coverage
100
Shot
Range
Energy
20
Matter
Heat
100
Recoil
0
Targeting
10
Delay
100
Stability
N/A
Waypoints
Projectile
Damage
10-12
Type
Thermal
Critical
Penetration
x0
Heat Transfer
Massive (80)
Disruption
25
Salvage
-5



Flamer

Fabrication
Time
62/31/20
Matter
124
Components
None
X