Difference between revisions of "M-14 Sweeper"
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(Created page with "{{Robot |symbol=m |color=green |class=Minesweeper |size=Medium |rating=12 |movement=Rolling (125%, 80) |integrity=40 |armament= * Datajack |components= * Light Ion Engin...") |
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{{Robot | {{Robot | ||
− | | | + | |float |
− | | | + | |tileImg=Minesweeper |
+ | |asciiImg=Minesweeper ASCII | ||
+ | |name=M-14 Sweeper | ||
|class=Minesweeper | |class=Minesweeper | ||
|size=Medium | |size=Medium | ||
− | |rating= | + | |rating=16 |
|movement=Rolling (125%, 80) | |movement=Rolling (125%, 80) | ||
− | |integrity=40 | + | |integrity=30 |
+ | |coreExposure=25% | ||
+ | |salvagePotential=20-40 | ||
|armament= | |armament= | ||
− | + | {{divbox| {{Link color| Datajack | color=#00b200}} (7%) }} | |
|components= | |components= | ||
− | + | {{divbox| {{Link color| Light Ion Engine | color=#00b200}} (23%) }} | |
− | + | {{divbox| {{Link color| Wheel | color=#00b200}} (19%) x2 }} | |
− | + | {{divbox| {{Link color| Trap Extractor | color=#00b200}} (5%) }} | |
− | | | + | |kinetic |
− | + | |thermal | |
− | |kinetic | + | |explosive |
− | |thermal | + | |electromagnetic=50% |
− | |explosive | + | |impact |
− | |electromagnetic= | + | |slashing |
− | |impact | + | |piercing |
− | |slashing | + | |coring |
− | |piercing= | + | |criticals |
+ | |dismemberment | ||
+ | |disruption | ||
+ | |hacking | ||
+ | |jamming | ||
+ | |meltdown | ||
+ | |tier=3 | ||
|analysis=Minesweepers are a new class derived from the mechanic, though built around a more secure core than normally found among non-combat robots, for added protection while carrying out their primary duty. Sweeper deployment only recently became necessary as a result of increasing derelict use of traps in the caves to impede patrol efforts. | |analysis=Minesweepers are a new class derived from the mechanic, though built around a more secure core than normally found among non-combat robots, for added protection while carrying out their primary duty. Sweeper deployment only recently became necessary as a result of increasing derelict use of traps in the caves to impede patrol efforts. | ||
− | |fabTime= | + | |traits |
− | |fabMatter= | + | |fabCount |
− | |fabComponents= | + | |fabTime=116/58/38 |
+ | |fabMatter=219 | ||
+ | |fabComponents | ||
+ | |visualRange=14 | ||
+ | |combat=FLEE | ||
+ | |behavior=SWEEP | ||
+ | |maxTrackDuration | ||
+ | |parseText | ||
}} | }} | ||
− |
Latest revision as of 04:08, 15 January 2020
/Data/
Overview
Class
Size
Medium
Rating
16
Movement
Rolling (125%, 80)
Core Integrity
30
Core Exposure
25%
Salvage Potential
20-40
Armament
Datajack (7%)
Components
Light Ion Engine (23%)
Wheel (19%) x2
Trap Extractor (5%)
Resistances
Electromagnetic
50%
Analysis
Tier: 3
Minesweepers are a new class derived from the mechanic, though built around a more secure core than normally found among non-combat robots, for added protection while carrying out their primary duty. Sweeper deployment only recently became necessary as a result of increasing derelict use of traps in the caves to impede patrol efforts.
Fabrication
Time
116/58/38
Matter
219
Components
None
Parse
VISUAL_RANGE=14
COMBAT=FLEE
BEHAVIOR=SWEEP
X
[[analysis::Minesweepers are a new class derived from the mechanic, though built around a more secure core than normally found among non-combat robots, for added protection while carrying out their primary duty. Sweeper deployment only recently became necessary as a result of increasing derelict use of traps in the caves to impede patrol efforts.| ]]