Difference between revisions of "G-47 Trooper"

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{{Robot
 
{{Robot
|symbol=g
+
|float
 +
|tileImg=G-47 Trooper
 +
|asciiImg=G-47 Trooper ASCII
 +
|name=G-47 Trooper
 
|class=Grunt
 
|class=Grunt
 
|size=Medium
 
|size=Medium
|rating=10
+
|rating=16
|movement=Walking (100%, 100)
+
|movement=Walking (83%, 120)
 +
|integrity=30
 +
|coreExposure=39%
 +
|salvagePotential=40-60
 
|armament=
 
|armament=
* [[Particle Gun]]
+
{{divbox| {{Link color| Particle Gun | color=#00b200}} (17%) }}
 
|components=
 
|components=
* [[Light Nuclear Core]]
+
{{divbox| {{Link color| Light Nuclear Core | color=#00b200}} (10%) }}
* [[Aluminum Leg]] x2
+
{{divbox| {{Link color| Aluminum Leg | color=#00b200}} (14%) x2 }}
* [[Improved Heat Sink]]
+
{{divbox| {{Link color| Improved Heat Sink | color=#00b200}} (3%) }}
 +
|kinetic
 +
|thermal
 +
|explosive
 +
|electromagnetic=-25%
 +
|impact
 +
|slashing
 +
|piercing
 +
|coring
 +
|criticals
 +
|dismemberment
 +
|disruption
 +
|hacking
 +
|jamming
 +
|meltdown
 +
|tier=3
 +
|analysis=The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate.
 +
|traits
 +
|fabCount=3
 +
|fabTime=116/58/38
 +
|fabMatter=219
 +
|fabComponents
 +
|visualRange=16
 +
|combat=STANDARD
 +
|behavior=WANDER
 +
|maxTrackDuration=20
 +
|parseText
 
}}
 
}}

Latest revision as of 03:32, 15 January 2020

/Data/

G-47 Trooper [ G-47 Trooper.png ] [ G-47 Trooper ASCII.png ]

Overview
Class
Size
Medium
Rating
16
Movement
Walking (83%, 120)
Core Integrity
30
Core Exposure
39%
Salvage Potential
40-60
Armament
Components
Resistances
Electromagnetic
-25%
Analysis
Tier: 3
The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate.
Fabrication (x3)
Time
116/58/38
Matter
219
Components
None
Parse
VISUAL_RANGE=16
COMBAT=STANDARD
BEHAVIOR=WANDER
MAX_TRACK_DURATION=20
X