Difference between revisions of "Antimissile System"
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(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
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− | {{Part|name=Antimissile System|shortName=Antimissile System|symbol=|type=Device|slot=Utility|slotCount=1|mass=4|rating=8|integrity=80|coverage=30|heatUpkeep=|matterUpkeep=|energyUpkeep=9|effect=24.0% chance to shoot down grenades, rockets, or missiles that pass within a range of 3, checked every time the projectile moves. | + | {{Part|name=Antimissile System|shortName=Antimissile System|symbol=|type=Device|slot=Utility|slotCount=1|mass=4|rating=8|integrity=80|coverage=30|heatUpkeep=|matterUpkeep=|energyUpkeep=9|effect=24.0% chance to shoot down grenades, rockets, or missiles that pass within a range of 3, checked every time the projectile moves. <parallel_ok>|fabCount=2|fabTime=128/64/42|fabMatter=256}}[[Category:Beta 4]] |
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Latest revision as of 01:54, 14 January 2018
/Data/
Overview
Type
Slot
Mass
4
Rating
8
Integrity
80
Coverage
30
Active Upkeep
Energy
9
Matter
Heat
Effect
24.0% chance to shoot down grenades, rockets, or missiles that pass within a range of 3, checked every time the projectile moves. <parallel_ok>
Antimissile System
Fabrication (x2)
Time
128/64/42
Matter
256
Components
None
X
[[effect::24.0% chance to shoot down grenades, rockets, or missiles that pass within a range of 3, checked every time the projectile moves. <parallel_ok>| ]]