Difference between revisions of "Imp. Hardlight Generator"
Jump to navigation
Jump to search
(Beta 4 part update via API.) |
(Beta 4 part update via API.) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{Part|name=Imp. Hardlight Generator|shortName=Imp. Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=8|rating=5|integrity=40|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=12|effect=Reduces damage of each incoming kinetic projectile by 4, and each thermal projectile by 3 (only usable if no shields active). | + | {{Part|name=Imp. Hardlight Generator|shortName=Imp. Hardlight Generator|symbol=|type=Device|slot=Utility|slotCount=1|mass=8|rating=5|integrity=40|coverage=50|heatUpkeep=|matterUpkeep=|energyUpkeep=12|effect=Reduces damage of each incoming kinetic projectile by 4, and each thermal projectile by 3 (only usable if no shields active). <no_stack>|fabCount=2|fabTime=95/47/31|fabMatter=190}}[[Category:Beta 4]] |
− |
Latest revision as of 01:54, 14 January 2018
/Data/
Overview
Type
Slot
Mass
8
Rating
5
Integrity
40
Coverage
50
Active Upkeep
Energy
12
Matter
Heat
Effect
Reduces damage of each incoming kinetic projectile by 4, and each thermal projectile by 3 (only usable if no shields active). <no_stack>
Imp. Hardlight Generator
Fabrication (x2)
Time
95/47/31
Matter
190
Components
None
X
[[effect::Reduces damage of each incoming kinetic projectile by 4, and each thermal projectile by 3 (only usable if no shields active). <no_stack>| ]]