Difference between revisions of "Exp. Stasis Projector"

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(Redirected page to Experimental Stasis Projector)
 
(Beta 4 part update via API.)
 
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#REDIRECT [[Experimental Stasis Projector]]
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{{Part|name=Exp. Stasis Projector|shortName=Exp. Stasis Projector|symbol=]|type=Special Weapon|slot=Weapon|slotCount=1|mass=6|rating=9*|integrity=120|coverage=100|projectileDamage=|projectileType=Special|projectileCritical=|projectileTransfer=|projectileDisruption=|projectileSalvage=|projectileCount=1|shotEnergy=60|shotMatter=|shotHeat=|shotTargeting=1000|shotDelay=300|shotWaypoints=|effect=Holds target in place. Beam strength: 3. Also cancels a flying/hovering target's 10%/5% bonus to dodge for the duration.|fabCount=1|fabTime=222/111/74|fabMatter=417}}[[Category:Beta 4]]

Latest revision as of 01:03, 12 January 2018

/Data/
Overview
Slot
Mass
6
Rating
9*
Integrity
120
Coverage
100
Shot
Range
Energy
60
Matter
Heat
Recoil
0
Targeting
1000
Delay
300
Stability
N/A
Waypoints
Effect

Holds target in place. Beam strength: 3. Also cancels a flying/hovering target's 10%/5% bonus to dodge for the duration.


Exp. Stasis Projector

Fabrication
Time
222/111/74
Matter
417
Components
None
X