Difference between revisions of "Datajack"
Jump to navigation
Jump to search
m |
(Beta 4 part update via API.) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Part | + | {{Part|name=Datajack|shortName=Datajack|symbol=]|type=Special Melee Weapon|slot=Weapon|slotCount=1|mass=1|rating=1|integrity=10|coverage=20|projectileDamage=|projectileType=Special|projectileCritical=|projectileTransfer=|projectileDisruption=|projectileSalvage=|projectileCount=1|shotEnergy=10|shotMatter=|shotHeat=10|shotTargeting=|shotDelay=100|shotWaypoints=|effect=Penetrates target armor and enables system access with a 35% success rate. (55% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.|fabCount=1|fabTime=51/25/17|fabMatter=102}}[[Category:Beta 4]] |
− | |name=Datajack | ||
− | |shortName=Datajack | ||
− | |symbol= | ||
− | |||
− | |type=Special Melee Weapon | ||
− | |slot=Weapon | ||
− | |mass=1 | ||
− | |rating=1 | ||
− | |integrity=10 | ||
− | |coverage=20 | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |effect=Penetrates target armor and enables system access with a 35% success rate. (55% against non-combat robots.) | ||
− | |fabTime=51/25/17 | ||
− | |fabMatter=102 | ||
− | |||
− | }} |
Latest revision as of 01:02, 12 January 2018
/Data/
Datajack []]
Overview
Type
Slot
Mass
1
Rating
1
Integrity
10
Coverage
20
Shot
Range
Energy
10
Matter
Heat
10
Recoil
0
Targeting
Delay
100
Stability
N/A
Waypoints
Effect
Penetrates target armor and enables system access with a 35% success rate. (55% against non-combat robots.) Also a base 50% chance to rewire temporarily disabled hostiles, further modified by any offensive hackware.
Datajack
Fabrication
Time
51/25/17
Matter
102
Components
None
X