Difference between revisions of "Map"
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(someone help me pls) |
(Expanded list of locations somewhat.) |
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− | Each '''map''' location has a unique architectural style | + | Each '''map''' location has a unique architectural style. |
* [[Scrapyard]] | * [[Scrapyard]] | ||
* [[Materials]] | * [[Materials]] | ||
+ | * [[Mines]] | ||
* [[Storage]] | * [[Storage]] | ||
− | * [[ | + | * [[Recycling]] |
+ | * [[Caves]] (lower, upper and proximity) | ||
* [[Factory]] | * [[Factory]] | ||
− | * [[ | + | * [[Waste]] |
+ | * [[Data Miner]] | ||
+ | * [[Zhirov]] | ||
+ | * [[Warlord]] | ||
* [[Zion]] | * [[Zion]] | ||
+ | * [[Armory]] | ||
+ | |||
+ | * [[Extension]] | ||
+ | * [[Cetus Mainframe]] | ||
+ | * [[Archives]] | ||
+ | * [[Hub_04(d)]] | ||
* [[Research]] | * [[Research]] | ||
* [[Testing]] | * [[Testing]] | ||
+ | * [[Section 7]] | ||
+ | * [[Quarantine]] | ||
* [[Access]] | * [[Access]] | ||
+ | * [[Command]] | ||
* [[Surface]] | * [[Surface]] | ||
− | * [[ | + | * [[Garrison]] |
− | |||
− | |||
{{stub}} | {{stub}} | ||
[[Category:Game Concepts]] | [[Category:Game Concepts]] |
Revision as of 12:59, 5 January 2017
Each map location has a unique architectural style.
- This page is a stub. You could probably expand this page should you wish to do so.