Difference between revisions of "Field Recycling Unit"

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(Fixed stats)
Line 5: Line 5:
 
|color=purple
 
|color=purple
 
|type=Device
 
|type=Device
|slot=Utility x2
+
|slot=Utility
|mass=2
+
|slotCount=2
 +
|mass=8
 
|rating=2
 
|rating=2
 
|integrity=60
 
|integrity=60
|coverage=30
+
|coverage=15
|energyUpkeep=-0
+
|energyUpkeep=-4
 
|matterUpkeep=-0
 
|matterUpkeep=-0
|heatUpkeep=+0
+
|heatUpkeep=+6
|effect=Automatically recycles damaged or broken parts in inventory (25% efficiency).  
+
|effect=Automatically collects parts at current location (wait 2 turns) to recycle them into matter (25% efficiency) at a rate of 1 per turn. Can hold no more than 100 scrap at a time. <br>&nbsp;&nbsp;  <parallel_ok, resume_ok>
 
|fabTime=70
 
|fabTime=70
 
|fabMatter=24
 
|fabMatter=24
 
|fabComponents=None
 
|fabComponents=None
 
}}
 
}}

Revision as of 18:53, 27 September 2016

/Data/
Overview
Type
Slot
Mass
8
Rating
2
Integrity
60
Coverage
15
Active Upkeep
Energy
-4
Matter
-0
Heat
+6
Effect

Automatically collects parts at current location (wait 2 turns) to recycle them into matter (25% efficiency) at a rate of 1 per turn. Can hold no more than 100 scrap at a time.
   <parallel_ok, resume_ok>


Field Recycling Unit

Fabrication
Time
70
Matter
24
Components
None
X
























[[effect::Automatically collects parts at current location (wait 2 turns) to recycle them into matter (25% efficiency) at a rate of 1 per turn. Can hold no more than 100 scrap at a time.
   <parallel_ok, resume_ok>| ]]