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- ...ceived reports of visual confirmation of its existence, references to "The Operator" occasionally appear in the memory banks of other recycled Derelicts. It wa439 bytes (69 words) - 04:31, 8 October 2016
- ...r]] and [[Programmer]] class robots come equipped with these. Unlike other robots, Cogmind's core itself is capable of movement using a built-in hover system698 bytes (85 words) - 02:47, 25 March 2021
- ...tive to the system itself, functions and data that [[Operator]]s and other robots need access to for their work. ...e benefit of each additional operator is halved (+5%, +2%, +1%), with each operator providing no less than +1%.6 KB (909 words) - 21:24, 1 March 2017
- '''Robots''' in Cogmind are composed of parts in a similar manner to the Cogmind itse ...y rebuild broken walls, collect loose parts, and move items around. Combat robots will spend most of their time reacting to you, primarily with violence. How4 KB (583 words) - 02:34, 16 December 2019
- Les '''Robots''' dans Cogmind sont composés de plusieurs parties tout comme Cogmind lui-3 KB (486 words) - 08:32, 19 September 2015
- ...vision, and local trap locations can also be extracted from a pre-expired operator data core. ...recognize Cogmind or allies as a threat, instead reacting to local combat robots. As part of the new programming, each trap’s sensitivity will also be set3 KB (398 words) - 01:10, 20 July 2018
- ...extract its dynamic key and provide a 1.5x bonus to the first hack at that operator's terminal, but only if the connection is established before the key expiry ...ents sent. Those types of squads are most commonly attracted by allowing [[Operator]] to lock out a terminal or damaging a [[Builder]]. (Base chance: 50%)8 KB (1,198 words) - 18:23, 15 May 2018
- *'''Trojan(Track)''' -- Reports to you the current location of all robots within a square zone around the terminal, as if you were standing there wit *'''Trojan(Assimilate)''' -- An Operator attempting to use this Terminal will instead be permanently converted to an6 KB (1,049 words) - 10:27, 25 April 2022
- * [[Robot|Robots]] ...color:#eeeeee; padding:0.2em 0.5em 0.2em 0.5em; font-weight:bold;">[[Robot|Robots]]</div>8 KB (984 words) - 20:42, 30 March 2021
- ...ealed that disabling a station reduced by half the capacity to reroute new robots to restore those missing or destroyed across the entire Complex 0b10. ...ill automatically launch a system attack when they next use it. A friendly Operator is a continuous source of valuable information, and will even help hack oth7 KB (1,096 words) - 07:10, 16 December 2019
- *Please Form A Line ~~ Hit 2 robots with a single projectile. *Uninvited Guest ~~ Be spotted by an [[Operator]] that then summons reinforcements from its [[Terminal]].14 KB (1,945 words) - 22:42, 6 April 2019