Difference between revisions of "System Shield"

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(Beta 4 part update via API.)
(Beta 4 part update via API.)
Line 1: Line 1:
 
{{Part|name=System Shield|shortName=System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=3|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 10. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 20% of the time, and repels 10% of hacking attempts against allies within a range of 10.
 
{{Part|name=System Shield|shortName=System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=3|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 10. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 20% of the time, and repels 10% of hacking attempts against allies within a range of 10.
  <stacks>}|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]
+
  (stacks)|fabCount=1|fabTime=73/36/24|fabMatter=146}}[[Category:Beta 4]]

Revision as of 17:04, 12 January 2018

/Data/
Overview
Type
Slot
Mass
Rating
3
Integrity
10
Coverage
2


Effect

Reduces both chance of detection and rate of detection chance increases by 10. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 20% of the time, and repels 10% of hacking attempts against allies within a range of 10.

(stacks)


System Shield

Fabrication
Time
73/36/24
Matter
146
Components
None
X

























[[effect::Reduces both chance of detection and rate of detection chance increases by 10. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 5%. Blocks hacking feedback side effects 20% of the time, and repels 10% of hacking attempts against allies within a range of 10.

(stacks)| ]]