Difference between revisions of "Imp. System Shield"

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(Beta 4 part update via API.)
(Beta 4 part update via API.)
 
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{{Part|name=Imp. System Shield|shortName=Imp. System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=5|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10.
+
{{Part|name=Imp. System Shield|shortName=Imp. System Shield|symbol=|type=Hackware|slot=Utility|slotCount=1|mass=|rating=5|integrity=10|coverage=2|heatUpkeep=|matterUpkeep=|energyUpkeep=|effect=Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. <stacks>|fabCount=1|fabTime=95/47/31|fabMatter=190}}[[Category:Beta 4]]
(stacks)|fabCount=1|fabTime=95/47/31|fabMatter=190}}[[Category:Beta 4]]
 

Latest revision as of 02:54, 14 January 2018

/Data/
Overview
Type
Slot
Mass
Rating
5
Integrity
10
Coverage
2


Effect

Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. <stacks>


Imp. System Shield

Fabrication
Time
95/47/31
Matter
190
Components
None
X

























[[effect::Reduces both chance of detection and rate of detection chance increases by 12. Reduces tracing progress advances by the same amount. Also a lower chance that hacking either machines or robots will be considered serious enough to trigger an increase in security level, and reduces central database lockout chance by 6%. Blocks hacking feedback side effects 24% of the time, and repels 12% of hacking attempts against allies within a range of 10. <stacks>| ]]