Difference between revisions of "Device"

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m (Added remote shield generator)
(Attempted to make this list more legible.)
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The broadest subcategory of utilities, '''devices''' provide a wide range of unique functions.
 
The broadest subcategory of utilities, '''devices''' provide a wide range of unique functions.
  
 +
== Lists of Device Parts ==
 +
=== Scanners ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
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| 3 || [[Advanced Terrain Scanner]] || Enables terrain scanning up to a distance of 25.
 
| 3 || [[Advanced Terrain Scanner]] || Enables terrain scanning up to a distance of 25.
 
|-
 
|-
| 3 || [[Error Protection Suite]] || +70% chance to avoid negative effects of faulty prototypes
+
|}
 +
=== Heat Sinks ===
 +
{| class="wikitable sortable"
 
|-
 
|-
| 3 || [[Recoil Stabilizer]] || Reduces recoil on every weapon in a volley by 2.
+
! Rating !! Name !! Effect
 
|-
 
|-
 
| 1 || [[Heat Sink]] || Dissipates 10 heat per turn.
 
| 1 || [[Heat Sink]] || Dissipates 10 heat per turn.
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|-
 
|-
 
| *6 || [[Experimental Heat Sink]] || Dissipates 26 heat per turn.
 
| *6 || [[Experimental Heat Sink]] || Dissipates 26 heat per turn.
 +
|-
 +
|}
 +
=== Tractor Beams ===
 +
{| class="wikitable sortable"
 +
|-
 +
! Rating !! Name !! Effect
 
|-
 
|-
 
| 1 || [[Tractor Beam]] || Automatically collects matter within a range (4).
 
| 1 || [[Tractor Beam]] || Automatically collects matter within a range (4).
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| 3 || [[Long-range Tractor Beam]] || Automatically collects matter within a range (16).
 
| 3 || [[Long-range Tractor Beam]] || Automatically collects matter within a range (16).
 
|-
 
|-
| 2 || [[Weight Redist. System]] || Increases mass support by 5
+
|}
 +
 
 +
=== Heat Management ===
 +
{| class="wikitable sortable"
 
|-
 
|-
| *5 || [[Gravity Neutralizing Apparatus]] || Increases mass support by 20
+
! Rating !! Name !! Effect
|-
 
| 2 || [[Reclamation Unit]] || Reclaims matter from destroyed parts (10% efficiency).
 
|-
 
| 2 || [[Field Recycling Unit]] || Automatically recycles damaged or broken parts in inventory (25% efficiency).
 
 
|-
 
|-
 
| ? || [[Core Heat Shield]] || Protects power sources from forced shutdown while overheating ?% of the time.
 
| ? || [[Core Heat Shield]] || Protects power sources from forced shutdown while overheating ?% of the time.
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|-
 
|-
 
| 5 || [[Improved Thermal Generator]] || Generates energy from heat at 20:1
 
| 5 || [[Improved Thermal Generator]] || Generates energy from heat at 20:1
 +
|-
 +
|}
 +
=== Support ===
 +
{| class="wikitable sortable"
 +
|-
 +
! Rating !! Name !! Effect
 +
|-
 +
| 2 || [[Weight Redist. System]] || Increases mass support by 5
 +
|-
 +
| *5 || [[Gravity Neutralizing Apparatus]] || Increases mass support by 20
 +
|-
 +
|}
 +
 +
=== Combat Related ===
 +
{| class="wikitable sortable"
 +
|-
 +
! Rating !! Name !! Effect
 +
|-
 +
| 3 || [[Recoil Stabilizer]] || Reduces recoil on every weapon in a volley by 2.
 
|-
 
|-
 
| 3 || [[Force Field]] || Blocks 50% of damage in exchange for energy loss at a 1:10 ratio
 
| 3 || [[Force Field]] || Blocks 50% of damage in exchange for energy loss at a 1:10 ratio
 +
|-
 +
| 4 || [[Energy Filter]] || Reduces energy cost of firing any weapon by 30%.
 
|-
 
|-
 
| 5 || [[Remote Shield Generator]] || Blocks 25% of damage to self and any allies within a range of 10 in exchange for energy loss at a 1:10 ratio.
 
| 5 || [[Remote Shield Generator]] || Blocks 25% of damage to self and any allies within a range of 10 in exchange for energy loss at a 1:10 ratio.
 +
|-
 +
| 5 || [[Cloaking Device]] || Reduces enemy targeting accuracy by 5%
 +
|-
 +
|}
 +
 +
=== Other ===
 +
{| class="wikitable sortable"
 +
|-
 +
! Rating !! Name !! Effect
 +
|-
 +
| 3 || [[Error Protection Suite]] || +70% chance to avoid negative effects of faulty prototypes
 +
|-
 +
| 2 || [[Reclamation Unit]] || Reclaims matter from destroyed parts (10% efficiency).
 +
|-
 +
| 2 || [[Field Recycling Unit]] || Automatically recycles damaged or broken parts in inventory (25% efficiency).
 
|-
 
|-
 
| ? || [[Powered Armor]] ||
 
| ? || [[Powered Armor]] ||
 
|-
 
|-
 
| ? || [[Improved Powered Armor]] ||  
 
| ? || [[Improved Powered Armor]] ||  
|-
 
| 5 || [[Cloaking Device]] || Reduces enemy targeting accuracy by 5%
 
 
|-
 
|-
 
| 5 || [[Drone Bay]] || Holds up to 2 drones. Launched when activated.
 
| 5 || [[Drone Bay]] || Holds up to 2 drones. Launched when activated.
 
|-
 
|-
| 4 || [[Energy Filter]] || Reduces cost of firing any weapon by 30%.
 
 
|}
 
|}

Revision as of 14:03, 5 June 2015

The broadest subcategory of utilities, devices provide a wide range of unique functions.

Lists of Device Parts

Scanners

Rating Name Effect
1 Structural Scanner Scans all visible walls for signs of hidden doorways.
1 Integration Analyzer Increased chance (40%) to avoid the negative effects of attaching a faulty prototype.
3 Advanced Terrain Scanner Enables terrain scanning up to a distance of 25.

Heat Sinks

Rating Name Effect
1 Heat Sink Dissipates 10 heat per turn.
3 Improved Heat Sink Dissipates 14 heat per turn.
5 Advanced Heat Sink Dissipates 19 heat per turn.
*6 Experimental Heat Sink Dissipates 26 heat per turn.

Tractor Beams

Rating Name Effect
1 Tractor Beam Automatically collects matter within a range (4).
2 High-powered Tractor Beam Automatically collects matter within a range (8).
3 Long-range Tractor Beam Automatically collects matter within a range (16).

Heat Management

Rating Name Effect
? Core Heat Shield Protects power sources from forced shutdown while overheating ?% of the time.
3 Advanced Core Heat Shield Protects power sources from forced shutdown while overheating 100% of the time.
3 Thermal Generator Generates energy from heat at 30:1
5 Improved Thermal Generator Generates energy from heat at 20:1

Support

Rating Name Effect
2 Weight Redist. System Increases mass support by 5
*5 Gravity Neutralizing Apparatus Increases mass support by 20

Combat Related

Rating Name Effect
3 Recoil Stabilizer Reduces recoil on every weapon in a volley by 2.
3 Force Field Blocks 50% of damage in exchange for energy loss at a 1:10 ratio
4 Energy Filter Reduces energy cost of firing any weapon by 30%.
5 Remote Shield Generator Blocks 25% of damage to self and any allies within a range of 10 in exchange for energy loss at a 1:10 ratio.
5 Cloaking Device Reduces enemy targeting accuracy by 5%

Other

Rating Name Effect
3 Error Protection Suite +70% chance to avoid negative effects of faulty prototypes
2 Reclamation Unit Reclaims matter from destroyed parts (10% efficiency).
2 Field Recycling Unit Automatically recycles damaged or broken parts in inventory (25% efficiency).
? Powered Armor
? Improved Powered Armor
5 Drone Bay Holds up to 2 drones. Launched when activated.